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virtual void | initialize () |
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virtual bool | checkResources () |
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bool | dx11Support () |
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Material | checkShaderAndCreateMaterial (Shader s, Material m2Create) |
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Material | createMaterial (Shader s, Material m2Create) |
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bool | checkSupport () |
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bool | checkSupport (bool needDepth) |
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bool | checkSupport (bool needDepth, bool needHdr) |
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void | reportAutoDisable () |
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void | drawBorder (RenderTexture dest, Material material) |
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void | notSupported () |
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bool | supportHDRTextures = true |
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bool | supportDX11 = false |
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bool | isSupported = true |
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The documentation for this class was generated from the following file:
- C:/code/BlueSkies/Unity/Assets/BlueSkies/Scripts/Effects/PostEffectsBase.cs