|
void | initialize () |
|
ulong | addCloud (ICloudDescriptor descriptor) |
|
ulong | addCloudLayer (ICloudLayerDescriptor descriptor) |
|
void | update () |
|
ICloud | getCloud (ulong uid) |
|
ICloudLayer | getCloudLayer (ulong uid) |
|
uint | getSizeOfManagedClouds () |
|
uint | getSizeOfManagedLayers () |
|
bool | isUnderPreciptitatingCloud (Vector3 position, ref ICloud _currentCloud) |
|
bool | isUnderCloud (Vector3 position, ICloud cloud) |
|
bool | removeCloud (ulong uid) |
|
bool | removeCloudLayer (ulong uid) |
|
GameObject | getStratusParent () |
|
GameObject | getCumulusParent () |
|
GameObject | getCirrusParent () |
|
The documentation for this interface was generated from the following file:
- C:/code/BlueSkies/Unity/Assets/BlueSkies/Scripts/Interfaces/ICloudManager.cs