BlueSkies for Unity  1.8.1
BlueSkies.ICloudParticleSystemGenerator Interface Reference
Inheritance diagram for BlueSkies.ICloudParticleSystemGenerator:
BlueSkies.CloudParticleSystemGenerator

Public Member Functions

void initialize (string particlePrefab, bool randomizeRotation=true)
 
void generateCloudParticleSystem (ref ICloud cloud, Vector3[] points)
 
void generateCloudParticleSystem (ref GameObject obj, Vector3[] points, uint type, float particleSize)
 
GameObject generateCloudParticleSystem (Vector3[] points, float particleSize)
 
bool populateCloudParticleSystem (ref GameObject obj, Vector3[] points, uint type)
 

The documentation for this interface was generated from the following file: